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Answers to the questions server owners ask most often about aps_banking. Can’t find yours? Contact us on our Discord.
No. Personal money is the framework’s bank balance. Freezing stops everything that goes through the bank: transfers, cards, ATMs, withdrawals and script calls through aps_banking. Scripts that change the framework balance directly are not affected.
Yes. Both work on the database, also while a player is offline. After a restart or downtime they catch up on what became due, without paying anything twice.
Interest uses the lowest balance held during the period. This stops players from moving money in for one minute at payout time.
Only with the right PIN, and three wrong PINs lock the card. Turn it off with Config.Cards.stolen.enabled = false.
The default ESX inventory has no item metadata. There, a card item stands for “my own cards”, and stolen cards don’t apply. With ox_inventory and other inventories with metadata each item is one exact card.
No. Two banking scripts will disagree about balances. Stop the old one first.